![]() ![]() ![]() But when you get to the warehouse, and enter it, you see a hole in the ceiling where a few boys are watching, and they start chanting and yelling "big guy", then a demolisher breaks through the door and forces you into a boss fight. There is a quest in The Following, called Radio Boy (spoilers ahead for it), in which you pick up a message on your radio from a supposed boy who got stuck in a hole with an unidentified creature. We do encourage original content, however. Unmarked posts will be removed and member subject to severe punishment. Full rules: Ġ8: NSFW Content - Posts containing NSFW or explicit content must be properly marked as NSFW. No more than about 10% of what you post should be your brand, even if you're not monetized or profiting from it. Shit-posting, spam, low-quality and contextless images/screenshots/GIFs are not allowed.Ġ5: Do not discuss cheating, duplication, piracy, hacking or exploitation.Ġ6: "Witch Hunting" - Naming and shaming other players will lead to punishment.Ġ7: No advertising / self promotion. Discord) and referrals will be removed.Ġ4: Content must be directly related to Dying Light's franchise. No racism, sexism, homophobia, slurs, or other hateful language.Ġ2: Spoilers must be marked and tag included in title.Ġ3: No affiliate links - Amazon, GMG tap links, etc. Upon accessing their hideout, the quest is completed.Dying Light, Dying Light 2 and Dying Light: Bad Blood are first person zombie survival games developed by Techland.Ġ1: Be Civil - Do not attack other posters. The children themselves have, unfortunately, managed to escape. More duffle bags, green treasure chests and toolboxes can be found here. From there, climb up through a hole in the ceiling to find the children's hideout. A ladder leading up leads to more duffle bags and a white locked (hard) treasure chest. The key provides access to a small closet with various duffle bags and a toolbox. Search the demolisher to find some keys and enter the back room to find some bodies, one of which is a missing person. Kill the demolisher.Īfter killing the demolisher it quickly becomes clear that the children were cheering on the demolisher and not Crane, as they will voice their disappointment when the demolisher is killed. Pick it up to hear some children yelling "big guy" when a demolisher, decorated in colorful patterns, enters the room. In the middle of the room is a scarecrow with a toy sword in front of it. Climb over some boxes and enter the next room. Jump down to the floor below and open the northern gate on the western wall. Crane will try to contact the boy, but to no avail. ![]() Radio Boy: "We were looking for treasure! We came in through a hole in the roof!"Ĭlimb to the top of the warehouse and jump down to get inside. Find a way into the warehouse grounds and Crane will contact the boy again:Ĭrane: "Hey! Are you there? What were you and your brothers even doing in here?" Radio Boy: "In a warehouse near the dam! Will you help me? Help me! Please! Please!"įollow the road on the southern bank of the river flowing out of the bank and follow it to the warehouse. I'm scared, mister! There's something in here with me!" Radio Boy: "Help me, mister! I fell into a hole! And my brothers ran away!" Radio Boy: "Help! Gokhan, help! Where are you?! I can't see anything! Help! Anybody?" ![]() While driving through the countryside near the dam, a boy will contact Crane over the radio: ![]()
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